Day+2

Agenda

 * **A closer look at the planning template and rubric**
 * **Deconstruct/resconstruct the rubric**
 * **21st Century Skills**
 * **Crafting the Essential Question**
 * **Organizing and managing the PBL classroom**
 * **Identify the 21st Century Skills To Include In Your Unit**
 * **Unit Template Parts A, B and C**
 * **Reflection, planning for tomorrow**

March of the Monarchs

InfoGraphic:
[|http://www.graphite.org/edtech-infographic#TW3]

Updated Unit Design Template:

Updated Rubric







media type="custom" key="26239758" Reflection Questions:
 * Does the educator have a deep understanding the philosophical principles and theoretical underpinnings of this instructional strategy?
 * Is there an authentic and relevant context directly related to the students’ lives?
 * Does the educator incorporate student voice and interests in its conception and development?
 * In its implementation, do the students have permission and freedom to go in a direction that interests them?
 * In its implementation, does the teacher fade into the background with students coming into the foreground of thinking, doing, and discussing?
 * Are there the venues, space, time, strategies for reflection so students can construct their own meanings and understandings?
 * Grant Wiggins recommends asking students the following questions about their learning within an experiential framework, but educators could benefit from also addressing these questions in determining and developing PBL and Maker Education curriculum:
 * What are you doing?
 * Why are you doing it?
 * What does this help you do that’s important? Grant Wiggin’s Experiential Learning


 * **Just because it’s hands-on doesn’t mean it’s minds-on. ** Just because work is hands-on does not mean it is minds-on. Many projects, problems, situations, and field trips do not yield lasting and transferable learning because too little attention is given to the meta-cognitive and idea-building work that turns a single experience into insight and later application.